Improved the rendering engine code a bit with shadows and particle systems.
Things are a bit rough on the edges and the performance is not so good yet, but atleast my daughter was delighted to see the particle system I call as “magical my little pony particle system” =)
Some things noticed:
- IE11 does not support depth texture, so no shadows on IE11 for now.
- Setting gl_PointSize has no effect on IE11, so my point sprite particle effects are quite.. small on IE11
- Firefox has some performance issues with my animation system